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[Personal Post] Eternal Nightmare XBOX 360 Game


I've created my second XBOX 360 game and have two more on the way. I am having so much fun creating these games! If you have no interest in learning about Eternal Nightmare, please take a look at the latest Guild Wars 2 Post: Farming Low Level Items.

This is probably the most difficult game I've ever made, but it's also the most fun! Up to four people can play and die together (you get bonuses to team damage and lives for multiplayer). I hope that at least a few people get to experience the end boss, as I put a lot of work into all his different attack patterns. Overall the bosses are a highlight throughout and I'm constantly changing the types of enemies you face so that you cannot get comfortable. Probably the coolest aspect of this game is the leveling system, which enables you to create very different characters by the end.

Game Description:

"You're tired of having your hand held and mindlessly stomping your enemies. What if a new game came along that required a mastery of both your wits and reflexes? You long for shooting, platforming, leveling up, epic fights and a real challenge. These are your thoughts as you fall asleep, unaware that an evil nightmare is slowly creeping into your sub conscious..."
Go check it out if you have XBOX 360 under Indie Games New Releases, and please rate Eternal Nightmare.

Big money farming low level areas


This is a time sensitive post. Get in while you can!

(written by Draco)

Slabs of Poultry Meat are going for about 9 silver at this writing.

You can get this drop from low level areas. Fast kills equals fast drops and move on to the next ones.

How to get them:

  • Crimson Moa's
  • Green Moa's
  • Golden Moa's
  • Blue Moa's
  • Raptors
  •  Light Treat Bag
  • Bag of Pilfered Goods
  • Small Icy Bag
I find a decent drop rate of these in level 1-15 areas.

Grab them now before the price starts to drop!

How to Sell Items on Trading Post that You Farm


"Hi Markco,
Thanks for your blog post in response to my "where do I start" questions :)  Sorry it has taken me a while to get back to you on that... was in the middle of a move.
Quick question... when you are selling items that you get from killing mobs on the trading post and there is a huge difference between the buy order and the listing price, what do you do?  For example, the highest buy order on an item might be 10s 5c but the lowest seller listing is 50s 10c... what do you do?  In most cases, I see this for green (masterwork) items.  I have tried the -1 copper, but my item just sits there for several days and never sells.  I've been pulling it from the trading post and salvaging it and accepting the loss of coin from doing that.  I was just wondering what you would do in that case.


Hey Chad, good question, and here's how you should handle the situation.

First, understand why there is a gap between buy orders and sell listings.

1. Buy orders aren't allowed to be higher (you'll just instantly purchase a cheaper sell listing.
2. There is usually between a 1-15% gap just because of the taxes on selling items. If it's more than that's a red flag that your item probably won't sell for the cheapest listing price.

So if the numbers are within 15%, sell for a copper under sell listing. Don't cancel or you'll lose 5% investment.

Conversely, if the gap between prices is more than 15%, split the difference with your listing but only sell one at a time to see if it works before selling a lot at once.

Lastly, pay attention to what things can turn into (Salvaging, Crafting, Opening, Mystic Forging). There are always alternatives to selling outright.

Secret Easter Egg in GW2 Trading Post


"Hi Markco, I've been a member of the private forum in the past and I've read your blog for almost a year. Today I was browsing reddit and I found a tip that might help you. Go on the trading post and search "I am Evon Gnashblade" with proper punctuation and the search results will start using smaller font with less blank space to increase the number of viewable results. I'm not a hardcore TP flipper so IDK if it's will help make flipping more efficient but anyway hope you like it. Thanks for making the TP flipping blog and doing what you do, it's helped me alot.

Turns out typing "I am Evon Gnashblade" into the search bar immediately activates the Easter Egg; you don't even have to press enter!
Try it! :)

Simple Mystic Forge Math Anyone Can Do


Mystic Forge Profitable Equation

You can easily figure out your profits on the forge. It is about a 1/16th chance of getting a better item. So every 16 combines you should get a better version. Every 4 failed attempts results in a 5th attempt from the created materials. So to get 16 tries you need 13 attempts (+3 attempts from failures and one successful upgrade). Take the cost of combining and multiply by 13 to get the cost to create a combined item. Now multiply the price of the upgraded item by .85. If the sell price of an upgraded item is greater than the cost to create it you will make money.

To see if you will usually win in this process, take the cheapest item you can create when combining four components and see if the math works out for that situation.

Things get more complicated when there are multiple options, some resulting in profit and others in failure. You need to do more math in these situations and look for the % chance of "winning" versus losing money. It's like playing a slot machine except now you know how to pick the one with the best odds.

500 Gold Strategy Question


I won't be able to play today during the patch, so please post comments below about your experiences so far! While you wait for my comments, here is an interesting question from David about selling better once you have a lot of gold (500 in this case).

David asks:
"Hey Marcko, first I want to thank you for running a blog that seems to be beneficial to everyone.

Its been a big part of helping me understand both in-game economics and economic principles in general.

Ive finally gotten some decent strategies down which have gotten me up to about 500 gold ( combination of sitting on unique skins each month + high volume cheap trade).

Do you have any recommendations of what kind of goals I should be looking at to increase scale?

Basically, should I just keep increasing volume and markets I participate in? What I'm really looking for is a way to reduce clicks per day.

You're at a very good place with supply and demand gouging. You know exactly when to buy skins and when to sell them.

Have you gotten to the point where you play a market whose cycle is not so easy to predict?

I like playing high volume, high volatility crafting markets, especially the ones you can obtain through salvaging and bag opening. These markets go up and down with a very loose pattern, so I don't know when I log in whether I will be buying or selling. It's less predictable, but it is far less clicking and way more fun.

The second half of what you need to figure out is whether you have to play all those markets. Can you cut back on some in order to increase profits from the others? Do some of your skins sell out faster than others? Increase those and reduce everything else! It's always good to start off selling everything to figure out what works, but now you need to move on to using that information to sell more/better.

Recap Before September 9th


I get answered questions similar to the one below daily, and every once in a while it's good to post a thorough recap of what the blog has covered since its inception. This way I can direct new and seasoned readers to the meatiest posts that are still valid, instead of you having to vet old posts for accuracy.

Chad has the question any of you are asking when you come here for the first time:

"Hi Markco,

I was searching on Google for help in understanding how to make gold and came across your YouTube channel which led me to your site.  You have some awesome videos and the blogs are amazing.  I've only read a few posts so far, but I'm a bit overwhelmed by all the information and in some ways a little lost.  I may not have come across it yet, but do you have something for beginners that do not understand the market and could begin using to help get a better understanding?  I noticed you have a paid forum but was scared to subscribe to it because I didn't know if it would be over my head on the level of information so I've been holding off on taking that step.

I would really like to take what limited time I have on the game (work all during the day and only have a couple hours at night) and put it to good use.  From looking at your site, I think the information is there.  I just have to figure out a way to understand it and build up to some of the ideas that you post where it requires a few gold to invest to obtain a profit.

Again, awesome job on the videos and website.  Keep up the great work and thanks for sharing all your hard work!

Best Regards,


For those who don't know the videos which Chad is referring to, I highly recommend watching them here.

Next, I highly recommend reading the Damned Gold Guide.

Followed by two quick courses on GW2Spidy:

GW2Spidy How to Read Charts
GW2 Spidy Great Market Analysis Examples

Find a few strategies on the site for flipping, such as these 50 items. That's an old post, so I would recommend using it as a starting point for finding your own markets but not an outright guide.

Use a crafting website to determine what's profitable to craft right now.

This entire process can be sped up by purchasing a forum membership and digging into the tutorials I've written under "Markco's Crazy Thoughts" on the forum. Most of these do not require a lot of gold.

If you're totally strapped for cash, consider turning your Kharma or Laurels into gold. Skill points can also be converted for big profits (see forum strategy).

Go here for a list of what to buy (and then sell) before September 9th. Keep in mind that when these items go up in value, the things they create will also rise in price. Hint. Hint.

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